631 weeks ago
I'd then I'd propose that if someone is going to be a die-hard Geomancer or Rune Fencer, then they HAVE to make a few sacrifices: limit their job abilities ICly and keep quiet about what they are, or main whatever pre-SoA job is closest and just sub the SoA jobDraenen Wen
However, I don't agree with all of this "Make someone nerf their character because we don't want to know about it". Or however you want to phrase it.I'd then I'd propose that if someone is going to be a die-hard Geomancer or Rune Fencer, then they HAVE to make a few sacrifices: limit their job abilities ICly and keep quiet about what they are, or main whatever pre-SoA job is closest and just sub the SoA jobDraenen Wen
Yeah, that. Why should they have to? So long as they don't touch on the mission line, there should be absolutely no problems with having the job. I could tell you guys about my hometown and how great and different it is until I'm blue in the face, but it wouldn't force you to go visit there, especially if there's no easy way there, and you're already involved in other problems, like ToAU.
I also want to point this out… We don't know what the missions are yet, nor what lore is revealed during them. A lot of this discussion may end up being a moot point once we do find out. Wait until we know more about the missions - then make your decisions.
So in closing, I leave you with this. Set up guidelines that aren't too strict. And try to make them guidelines, not strict rules that people have to follow in order to RP. If someone has a great idea that can allow them to play one of the new jobs, and still avoid touching on the missions and forcing the crew there, why not? Don't be a crotchety "NO, cause that's how we decided it to be blah blah ago, and that's how it'll be! Period!" group. Remember, fresh blood can breathe new life into an old RP and group, so if they challenge your preexisting ideas, don't turn them away. Go with it, and work with them, and you might be pleasantly surprised.Saerun
First off, let's see what happens with the lore. Second of all, if people are only joining one at a time with Rune/Geo jobs, what's the paradox? Assuming that we don't get a huge influx of RPers/Characters with the job.Saerun
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631 weeks ago