Blue KJ Admin replied

653 weeks ago

RP type: Quest

Date: Wednesday 12th December

Active Attendees:
Avina
Kaolla
Kenjii
Mirror
Zeti-Reti

Summary:
Avina walks into the Chamber of Commerce and Industry to drag Kenjii out and off to Windurst. On the way, she inquires on the negotiation Kenjii was trying to complete, apparently the trade of an old holy altair that had been kept to rust in his old mansion's basement. The girl thinks Kenjii stole it, as it was in a house that no longer belongs to him, and he shows some papers to prove his rightful possession. However, the papers show a 'J. Asgard', nothing that seems to hint of Kenjii nor his brother.

On the dock, the two meet Mirror, who is heading to Windurst for his own reasons. When the bard hears the two are investigating about Aht Urhgan (as they stumble upon Zeti-Reti, napping at the dock), he appears uneasy, and decides to accompany them on their tour around Windurst while looking for another of the Sentinels' recruiters. They find one in the square of Windurst Woods, animatedly giving out more of those shiny badges. Once again, the Hume and the summoner sign up for a promoting campaign, dragging Mirror along.

Around the mithran grove, the trio is ambushed by Kaolla in her usual sneaky way. As often before, the black mage decides to follow around, whether clueless or aware of the reasons. She doesn't seem to care much about the mercenaries nor the Empire itself until Avina mentions the advanced alchemy of the Near East. This seems to strike a nerve in Kaolla, who starts to listen more closely to what the countrymen and women have to spare about Aht Urhgan.

Throughout all Windurst, there is a rather positive opinion of the mercenary recruiting and the place itself, mostly from the Mithra (Kenjii thinks this may be coming from the pirate blood running in their veins). The negative comments seem to be coming more from the Tarutaru, proud of their knowledge and magic (Aht Urhgan seems to be a rather unfriendly place for the magic endeavors), and Mirror himself.


last edited 653 weeks ago by Blue KJ
To be an interesting, intriguing, well-written character, there needs to be something to allow the audience to relate to them. That is what the problem is with who wants their character to be "perfect". Perfect characters will never be strong, and strong characters will never be perfect, because WE (those who read, who watch, who RP) are not perfect.

"What makes a strong character is how they deal with their flaws, their fears, their turmoils, their troubles that get in the way. That's what makes them relatable." – Doug Walker


Blue KJ Admin replied

653 weeks ago

Summary updated as best as I could. I left early so I'm not sure if I was able to write all what was said or if it's incomplete. If you find anything missing, please write it down.
To be an interesting, intriguing, well-written character, there needs to be something to allow the audience to relate to them. That is what the problem is with who wants their character to be "perfect". Perfect characters will never be strong, and strong characters will never be perfect, because WE (those who read, who watch, who RP) are not perfect.

"What makes a strong character is how they deal with their flaws, their fears, their turmoils, their troubles that get in the way. That's what makes them relatable." – Doug Walker


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