Blue KJ Admin replied

701 weeks ago

Hunting Guild

"A group formed for the main purpose of driving beasts and fiends from civilized areas, called to action in particularly bad cases, when individuals and town watches are not deemed equal to the task. Able to react more swiftly than equivalent military units, the hunting guild is used by many smaller municipalities as rapid-response peacekeepers. As a result, few hunting guilds' activities need heed the boundaries between territories, and they move freely across wastes and sacred lands alike.

Hunting Guilds[1] exist throughout Vana'diel, the majority of them being quite small. Still, of those guilds operating in the largest cities, many have earned a name for themselves through their accomplishments."

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Hunts

"Beasts - scourge of the common peoples of Vana'diel. Foul creatures who take the greatest relish from inflicting the most gratuitous harm. Of these, the worst are identified as a public menace and made "hunts", for the slaying of which a bounty is offered. Most NM hunting petitions come from commoners or local officials, though kingdoms have been known to issue requests for the slaying of particularly malevolent menaces[2]. NM hunters range from professional hunters to casual adventurers. The unwary be warned: though NM hunting is imagined by some to be a short road to fame and fortune, it is oft-times found to be a short road to an early grave."

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OOC Notes:

[1] I have put 'guilds' and not 'guild' here for the only purpose to give new RPers the freedom to make separated agencies from ours if they wish to do so for whatever reason. Ours doesn't have to be the only group existing, and it would be more believable to think there are other adventurers out there doing our same stuff (just think of HNM LSs for example).

[2] This could be a good excuse to RP missions that have already been RPd in the past.
To be an interesting, intriguing, well-written character, there needs to be something to allow the audience to relate to them. That is what the problem is with who wants their character to be "perfect". Perfect characters will never be strong, and strong characters will never be perfect, because WE (those who read, who watch, who RP) are not perfect.

"What makes a strong character is how they deal with their flaws, their fears, their turmoils, their troubles that get in the way. That's what makes them relatable." – Doug Walker


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