1: Everybody has their noses up their own ***s.
Everybody has character developement going on but it is unwelcoming to others who wish to join. This makes for nothing but solo's & duo's.
2: Reflecting #1: The linkshell is unwelcoming.
Because of this people who want to get into the rp can not. It makes it hard for people to join in when others just simply won't bring them in/welcome them in. I watched Aurou trying to RP with the group for an hour one day. She couldn't get in and didn't know what was going on IC because nobody would tell her.
I agree that there has been a lot of soloing and duoing taking place in the RP, which is both good and bad. It would be unrealistic to expect that all characters have the same level of interest in each other as others. But it is probably reaching a point that is becoming disruptive to the flow of RP and pushing others out, although not intentionally, and I certainly would fault myself as well for having played a role in this.
In general, I think other RPers need to see development with other characters as a means to further or enhance their own character's background and current story. Recognize that a lot of development can take place through each other and not just through the overarching plot. When you see a character going through a struggle it might be a good time for your character to reach out and let yourself get drawn into the other RPer's plot, because their plot could become your own. This was something Nodem was particularly good at during the San d'Orian line, as his character easily had several different storylines and plots going. More recently, Sae's current plot with Sobe gave Jericho a reason to change job and send him down an entirely unexpected path as a Dark Knight, which of course links back to Avina in ways. You can see how getting involved with what the others are doing, on a deeper level, can have very impressive rippling effects.
So lets try to really reach out to the others in the RP. Your fellow RPers are a resource through which your character can grow, you just need to feed into it. If you decide to follow another RPer around IC give it some meaning… have your character learn something that they take with them to other RPs. If your character views another as a mentor, don't ask them to train you in one RP and have it never come up again. Seek that character out, set aside time to do some duo RP, make those decisions matter and make it mean something. If you want your character to be trained by another, *make them train you.* :) Undoubtedly some strong bonds will be formed.
There are some things that I have thought about that I think get in the way of doing this and impede interactions.
"I can't think of a reason to go there." This one comes up a lot when there are RPers who want to bring their characters to a location where there is something cool going on but can't think of a reason to ICly… which honestly I think we all need to become less concerned about this. If the only thing keeping a interested RPer from coming to a scene to RP with the group is a reason to travel to a nation, then I think we need to stop thinking up these reasons because its unlikely that 1. Anyone will inquire about your reason for being in said nation and 2. There is more character development to be gained in interacting with others than there is to spend a lot of time to come up with a weak reason for your character to travel somewhere.
If it feels wrong to have absolutely no reason at all for bringing a character to a given nation, there are some easy excuses that fall into the adventuring lifestyle, such as 1. Visiting the local guilds. 2. Visiting 'friends' such as other adventurers (not RP characters) or NPCs or 3. Visiting the nation as part of a duty from a quest.
With this next part, Drae sorta read my mind in a way
"I've been away for a bit and I've come back and have no idea what's going on." As Aurou indicated is the case with her, and I know she isn't the only one, there is a big problem in this RP in terms of how to bring characters who miss significant events or have been away for some time back up to speed. I think the honest reason why RPers tend to dodge giving explanations ICly is because it has happened enough that honestly, I think people get really drained and tired from having to so frequently bring other characters up to speed. That and it kind of pulls people out of the 'new' things they are doing and the new developments they are excited for and its kind of a grind to do that.
However it isn't a good thing to leave others behind like that. I think the best way for us to handle this is when a character asks about what they've missed and what's going on, we take an IC pause (and imagine a fade to black) and skip the IC explanation and explain OOCly what information our character shares with them. Then we resume after the conversation has taken place. Does this seem like a reasonable alternative? Also, to avoid having to do this so frequently… (this will be covered in the next point)
… An idea along those lines… Maybe we should start 'rotating' and highlight one person a week, or whenever, and have them run the show for that night? Even if it's just RPing while running a couple quests in their quest log? I feel like this was suggested before… Hmmm….
Along with this idea, I think at this point, each of the RPers can afford to be a little bit more greedy with the spotlight at times. I feel like we all need a little bit more camera time so to speak and for certain RPers to take the stage and own it… running their own plots, etc. And please, by all means, if you are wanting to or are planning on having a big event for your character take place on a certain day, give me a heads up and I'll send a message out about it and stick it into the RP schedule as well. People like when they know something 'big' is going to go down, so if you get ideas and have a plan make it known! I do like Drae's idea of having the RP alternate on focusing on a particular character on a weekly basis.
Forum-based RP: In the past we have sorta explicitly tried to avoid this and keep things in game, but given the limited availability that people have been having lately (despite still wanting to RP) I think this may be worth revisiting. Post here or otherwise make it known somehow if you'd like to see this and I'll make it happen.
IC Journals: Although I like the idea I have the sense that people lately have been kinda strapped for time to have to write up a mandatory summary at the end of each RP. Even just with my schedule I think it'd be hard. Hopefully though the forum-based RP option would alleviate some of that stress.
The Linkshell for ICness vs. Party for ICness: I've seen a couple of posts about this and want to see, how interested are people in changing the way RP in the shell works to as follows:
Individual parties form based on their location to each other. Probably by city. Alliances are formed when multiple parties are close together, etc.
Linkshell is only used for long-distance radio with ::s for OOC talk.::
I think that with less cluttering of the chatlog people will be able to focus more on what is in their proximity. It may also leave people to wonder more ICly about what the others are doing/up to rather than simply knowing.
Let me know what you all think of these suggestions x.x Sorry that I'm kinda long-winded.
Kaolla Dual Member replied
703 weeks ago